Kieran Rees-Bevan

Sound designer
Sound Mixer

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Portfolio
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Demo Reel

A highlight video to show off my skills. Included are sections for Foley, Atmos, SFX, Dialogue FX, ADR and Music integration/mixing.


Some projects included are not yet finished i.e. "Jesper" - but most can be watched below!

Sound (re)Design (2025)
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Marathon
(Cinematic Trailer)

My second sound (re)design! This was super fun and challenging, and included my first post-uni recording for VO and dialogue.


Everything you hear was me, including some of the dialogue! I worked on the music, sound design, recording some of my friends talking and myself.

Short Film (2025)
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Hide and Seek

This short film portrays the effect grief has on family members, and how dwelling on the past isn't always what's best for ourselves.


I was a sound designer for this project. My role included designing a long sequence of SFX and processing it to be realistically integrated into the world.

Short film (2024)
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The Art Of Eating Sin

Played in festivals all around the world, "The Art of Eating Sin" explores the effect technology has on the land and culture around us.


I was the sound designer and sound mixer for this film. My role included designing atmos, sfx, and foley. Along with this, I mixed & mastered the audio tracks to a professional standard.

Short Film (2025)
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NONEXISTENT

A strict no-dialogue short film, this experimental piece draws on raw emotion and preys on audience curiosity.


I was a sound designer and sound mixer for this project. Most of the audio had to be redone in post-production, so large amounts of foley and atmos work was required.

Animation (2023)
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INERTIA

This animation is based on the poem by Spencer Barberis. It explores mental health issues within young people.


I worked on both the music and the sound design, as well as the final mix and master.

Sound (re)Design (2024)
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Halo
(Cinematic Trailer)

As a way to test my skills, I recreated the sound for the iconic "Halo Infinite Multiplayer Trailer". This includes all SFX, foley and atmos.


Luke Smeal Did the music, which I subsequently integrated with the sound.

Short Film (2025)
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SUBJUGATOR

Inspired by the SCP genre, this film follows a team whose mission is to infiltrate a research facility. However, personal ties leads to a few complications...


I was the assistant sound designer & stereo sound mixer for this short film, tasked with creating and manipulating a variety of SCP-like SFX, as well as enhancing immersion with realistic and eerie atmos.

Short Film (2026)

DEATHSONG

The sequel to SUBJUGATOR. This story follows rebel troops trying their utmost to fight back against the coalition.


I am the sound designer and sound mixer for this film, leading the post-production from start to finish.

Short Film (2025)

Jesper

This film explores the tragedy of incels, the arrogance of young men and the loneliness of a night out.


I was the sound designer and mixer for this film, and was given the opportunity to work with ADR extensively.In this film, most of the scenes don't use on-set audio, as almost all of the sound was redone in post.

Short Film (2025)

POV

This short film explores horror/thriller themes as a young couple become haunted by their transgressions.


I was a sound designer for this project, my tasks revolving around weapon sound design and other impact-related sounds.

Short Film (2025)

Corked

a hilariously dark comedy, with intense action and dialogue. Heavily inspired by Guy Ritchie's The Gentlemen, this short film follows an undercover cop looking for evidence of gang affiliation with narcotics.


I was an assistant sound designer for this film, primarily focusing on foley and atmos, as well as music and SFX mixing.

Short Film (2026)

I Love You So Much, And You'll Never Know

This unique story follows a girl and her inner critic as she debates with herself whether or not a man is right for her.


As one of the Sound Mixers for this film, it was my role to integrate all of the sound design and the real world recordings into one cohesive mix.